atlasFishing is a complete fishing gameplay resource built on top of atlasBridge. Players buy a rod and bait, fish near water, complete one of four minigames, pick up the catch, and sell fish back to the fisherman.
The resource is designed to feel like a full activity instead of a basic progress bar. It includes a custom NUI shop, animated minigames, held fish props, configurable loot tables, optional boat rental, and bridge-based support for common frameworks and inventories.
Fast setup
Copy the resource, install the inventory items, ensure the scripts in order, and test the default loop.
Full installation
Step-by-step install instructions for resource placement, inventory items, icons, NUI files, and startup checks.
Configuration
Tune fisherman locations, bait prices, fish rewards, zones, minigames, selling, and boat rentals.
Minigames
Learn how Tension, Whirlpool, Cast Meter, and Reel Rhythm work and how to adjust difficulty.
What players can do
- Buy a fishing rod and bait from the fisherman.
- Cast near valid water.
- Wait for a bite.
- Complete a random or configured fishing minigame.
- Watch the catch spawn and flop on the ground.
- Pick up and hold the fish.
- Sell fish through all-at-once, radial, or input-based selling.
- Rent a boat when boat rentals are enabled.
What server owners can tune
- Resource enable/debug flags.
- Fisherman ped, blip, marker, interaction distance, and key.
- Rod item name, prop, animation, and attachment.
- Cast timing, water requirement, boat support, and cancel key.
- Death cancellation for active fishing attempts.
- Baits, bait prices, fail chances, and tier multipliers.
- Fish/junk list, rarity tiers, prices, props, and weighting.
- Fishing zones and zone rarity multipliers.
- Minigame mode, pool, difficulty, sounds, and completion timing.
- Sell behavior and payout account.
- Supplies shop inventory and payment accounts.
- Optional boat rental ped, boats, prices, preview point, spawn, and cleanup.
Dependencies
atlasFishing requires:
atlasBridge- A supported framework/inventory through
atlasBridge, or bridge default mode - The included
web/distfiles - Inventory items installed in your inventory system
Start order
Always start bridge first:ox_lib, ox_inventory, qb-core, qbx_core, es_extended, qb-target, or ox_target, start those before atlasBridge so auto-detection can find them.