Bridge.SkillCheck runs a short timing minigame and blocks until the player passes or fails. Use it to gate an action behind a quick test of timing — lockpicking, hacking, hotwiring. It returns a single boolean.
Three styles are available:
circle— a pointer sweeps a ring; press the key while it’s in the highlighted zone.bar— a marker ping-pongs across a bar; press the key inside the zone.keys— type a random key sequence before the timer runs out.
Availability
Client only. Yields until the round(s) finish.Signature
Bridge.SkillCheck.Run(opts)
circle, bar, or keys.How many consecutive zones the player must hit (
circle / bar). Every round must pass.The hit-zone size as a fraction of the track,
0..1 (circle / bar). Smaller is harder.Milliseconds per sweep cycle for
circle / bar (default 1200), or the total time limit for keys (default 3000). Also accepted as speedMs.The key glyph to press inside the zone (
circle / bar). Space and Enter also always work.The number of keys in the sequence for the
keys type.Returns
true if the player cleared every round, false if they missed a zone, pressed a wrong key, or ran out of time.