Use this page when you want the fastest working install. If you are setting up a production server or helping a customer, use the full Installation guide instead.
1. Place the resources
Put both folders inside your server resources folder:
resources/
[ATLAS]/
atlasBridge/
atlasFishing/
Keep the names exactly atlasBridge and atlasFishing. Renaming either folder will block the resource from starting correctly.
2. Add the start order
Add this to server.cfg:
ensure atlasBridge
ensure atlasFishing
If you use external dependencies, start them before atlasBridge:
ensure ox_lib
ensure ox_inventory
ensure qbx_core
ensure atlasBridge
ensure atlasFishing
3. Install inventory items
Choose the item file that matches your inventory:
ox_inventory
QB-Core
Other inventory
Copy the item definitions from:atlasFishing/items/ox_inventory.lua
Paste them into:ox_inventory/data/items.lua
Copy the item definitions from:atlasFishing/items/qb-core.lua
Paste them into: Create items with the same item keys from the supplied item files. The key names matter more than the labels.
Then copy item icons from one of these folders into your inventory image folder:
atlasFishing/items/icons/png
atlasFishing/items/icons/webp
Use PNG if your inventory expects PNG images. Use WebP only if your inventory UI supports WebP.
4. Confirm the NUI build exists
Make sure this file is present:
atlasFishing/web/dist/index.html
The supplies shop, boat shop, and minigames use this NUI build.
5. Restart and test
Restart the server
Start the server normally or refresh/restart the resources.
Watch the console
Fix any missing dependency, renamed resource, or item setup warnings before testing in game.
Go to the fisherman
The default location is configured in Config.ped.coords.
Buy supplies
Buy fishing_rod and at least one bait item.
Fish near water
Use the rod near water, select bait, complete the minigame, and sell the catch.
Default test checklist
- Fisherman ped spawns.
- Supplies shop opens.
- Rod and bait purchase successfully.
- Rod can be used near water.
- Minigame opens and returns a result.
- Catch item is granted.
- Fish can be sold.
If any item fails, open Troubleshooting.